![]() ![]() ![]() Set your team stand on the edge of cliff past 4 abductor voidwokens, teleport on team member onto the lower platform and start the fight. ![]() Mordus fight also has a huge loophole to cheese. You can easily dispatch without having any of your team member being abducted. Those 4 abductor voidwokens can be lured one-by-one with one split team member and chain-teleported to where the other team members standby. Note : if you kill Mordus before exploring the area, you will be missing on some EXP, as the possessed dwarves will no longer be staying. Although they will not heal him, you should still finish them off promptly as each of them can do a sizeable amount of ranged damage to you.Īfter the fight, you will be rewarded with a large amount of experience and your dialogue with Mordus will continue as normal. If Mordus manages to survive a stunlock, he will regenerate a tiny bit of both types of Armour, but not enough to hinder your strategy as long as you have enough skills to eat through it.īe sure not to ignore any enemies you haven't killed yet, as they will be a slight hindrance to you during your fight with Mordus. As long as you can quickly drain either of its Armour types and then successfully get him into a stunlock, the fight will be in your favour. He does not have much Magic Armour which makes him vulnerable to elemental builds. He is vulnerable to Freezing, Shocked, Knocked Down, Sleeping and Chicken Form, but be sure to examine him before making a move because his immunities will dynamically change (usually after an elemental attack) based on what state he is in (see below). If you have a well-rounded team, it is possible to stunlock Mordus and slowly whittle down his Vitality. If you do not kill Mordus quickly and he Source drains somebody, he will transform into a gigantic monster that can easily decimate your team in a few turns with its poisonous AoE attack. This monster is not intended to be fought (you're meant to reload a save and instead kill Mordus quickly), but it is not impossible to defeat it. If you loot Mordus' Amulet from his body, you can use it to open a hatch in his chamber. But once you strike him down, the battle is over. You will find Mordus in this area, he will attack you with his possessed henchmen. (through a ladder in a shipwreck, near 圆26 y 599) (Through a cave in the same area you find the key)Īfter you gathered all the companions, you can proceed to next area. Use your other characters to save him/her. The third party member is trapped in a cave full of voidlings. Note: Cast Spirit Vision and you will see many ghosts in this area, talk to them to learn what happened here. You will need a shovel or lizard to dig this hole. If you want to leave this area now, try to find the hidden hole that will transport you to the entrance of the cave. However, this character needs to defeat several possessed dwarves and voidlings to get the key. The private chamber key is in his/her area. If your character can't lockpick, find another companion who starts in a bedroom. The exit is locked, so lockpick the door or move some barrels by the door to go behind a wooden wall and grab some loot and the Weapon Chamber Key. You will also find a dwarf woman named Zanisima the Scientist (standing in front of a desk with glowing artifacts on it) and speaking with her advances the personal quests of Ifan ben-Mezd and Beast. Explore your surroundings, loot what you'd like, and you will find some letters regarding quests Shadow over Driftwood and The Law of the Order. This room looks like a few wooden ship frames with anchors and a bunch of barrels and boxes to loot. One of your team members (whoever the main character is) will be locked in a room without enemies called the Weapon Chamber Room. You can use the Teleporter Pyramids to get the group back together. You and your team members will be taken separately to the depths of the cave and dropped in different areas of the map. Inside Wrecker's Cave you will find a survivor and while there appears to be no way to explore further, when you investigate the end of the cave four storm wing void woken will appear and attack you. If you have teleporter pyramid with you, you can use it to regroup. In that case, try to enter the cave through the entrance near the waypoint, it will lead you right to Mordus. Note: you may find the battles in Wrecker's Cave too hard. ![]()
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